I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can't understand how fix the problem.
I create the class, create PostGameplayEffectExecute method:
But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.
When I run in Unreal debug mode with break-point inside the method Data is empty:
How fix it?
I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can't understand how fix the problem.
I create the class, create PostGameplayEffectExecute method:
But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.
When I run in Unreal debug mode with break-point inside the method Data is empty:
How fix it?
Share edited Mar 8 at 22:52 Amelkai asked Mar 8 at 22:02 AmelkaiAmelkai 413 bronze badges1 Answer
Reset to default 0I find the solution.
May be it help someone.
#include "GameplayEffectExtension.h"
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