C语言编写文字冒险游戏

C语言编写文字冒险游戏


2024年5月4日发(作者:)

本文将给出一个使用C语言编写的简单的文本冒险游戏的示例。这个游戏的

玩法是玩家在不同的房间中走动,并在每个房间中寻找物品。在每个房间中,玩

家可以输入命令来查看当前房间的情况、捡起物品或移动到其他房间。

首先,我们需要定义几个结构体来表示房间、物品和玩家。

struct Room {

char* description;

struct Room* north;

struct Room* south;

struct Room* east;

struct Room* west;

struct Item* items;

};

struct Item {

char* description;

struct Item* next;

};

struct Player {

struct Room* current_room;

struct Item* inventory;

};

然后我们需要定义一些函数来创建房间、物品和玩家,以及处理玩家的命令。

struct Room* create_room(char* description) {

struct Room* room = malloc(sizeof(struct Room));

room->description = description;

room->north = NULL;

room->south = NULL;

room->east = NULL;

room->west = NULL;

room->items = NULL;

return room;

}

struct Item* create_item(char* description) {

struct Item* item = malloc(sizeof(struct Item));

item->description = description;

item->next = NULL;

return item;

}

struct Player* create_player(struct Room* starting_room) {

struct Player* player = malloc(sizeof(struct Player));

player->current_room = starting_room;

player->inventory = NULL;

return player;

}

void free_room(struct Room* room) {

// 释放房间中的物品

struct Item

void free_room(struct Room* room) {

// 释放房间中的物品

struct Item* item = room->items;

while (item != NULL) {

struct Item* next = item->next;

free(item);

item = next;

}

// 释放房间本身

free(room);

}

void free_item(struct Item* item) {

free(item);

}

void free_player(struct Player* player) {

// 释放玩家的物品

struct Item* item = player->inventory;

while (item != NULL) {

struct Item* next = item->next;

free(item);

item = next;

}

// 释放玩家本身

free(player);

}

void print_room(struct Room* room) {

printf("%sn", room->description);

printf("There is a door to the north, south, east, and west.n");

printf("There is also the following items here:n");

struct Item* item = room->items;


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