I'm trying to build a simple dynamic rate from 0 to 5 stars (and its middle values like x.5 [example 4.5] ) that receives a value from the javascript.
I looked for something with *ngFor but I'm not understanding how that works. Can someone explain / help me?
If it helps, for ionic, we have 3 type of stars available:
<ion-icon name="star"></ion-icon>
<ion-icon name="star-half"></ion-icon>
<ion-icon name="star-outline"></ion-icon>
For example if I receive from server a value rate = 3.5, it renders:
<ion-icon name="star"></ion-icon>
<ion-icon name="star"></ion-icon>
<ion-icon name="star"></ion-icon>
<ion-icon name="star-half"></ion-icon>
<ion-icon name="star-outline"></ion-icon>
I'm using javascript, no typescript.
Thank you so much :)
p.s. not sure if this title is the better, any suggestion is wele :)
I'm trying to build a simple dynamic rate from 0 to 5 stars (and its middle values like x.5 [example 4.5] ) that receives a value from the javascript.
I looked for something with *ngFor but I'm not understanding how that works. Can someone explain / help me?
If it helps, for ionic, we have 3 type of stars available:
<ion-icon name="star"></ion-icon>
<ion-icon name="star-half"></ion-icon>
<ion-icon name="star-outline"></ion-icon>
For example if I receive from server a value rate = 3.5, it renders:
<ion-icon name="star"></ion-icon>
<ion-icon name="star"></ion-icon>
<ion-icon name="star"></ion-icon>
<ion-icon name="star-half"></ion-icon>
<ion-icon name="star-outline"></ion-icon>
I'm using javascript, no typescript.
Thank you so much :)
p.s. not sure if this title is the better, any suggestion is wele :)
Share Improve this question asked May 25, 2016 at 13:05 sandrina-psandrina-p 4,1709 gold badges37 silver badges66 bronze badges4 Answers
Reset to default 5Here's one way to do it:
<ion-item>
<ion-icon *ngIf="myRating>=1" name="star"></ion-icon>
<ion-icon *ngIf="myRating>=2" name="star"></ion-icon>
<ion-icon *ngIf="myRating>=3" name="star"></ion-icon>
<ion-icon *ngIf="myRating>=4" name="star"></ion-icon>
<ion-icon *ngIf="myRating>=5" name="star"></ion-icon>
<ion-icon *ngIf="myRating%1!=0" name="star-half"></ion-icon>
<ion-icon *ngIf="myRating==0" name="star-outline"></ion-icon>
<ion-icon *ngIf="myRating<=1" name="star-outline"></ion-icon>
<ion-icon *ngIf="myRating<=2" name="star-outline"></ion-icon>
<ion-icon *ngIf="myRating<=3" name="star-outline"></ion-icon>
<ion-icon *ngIf="myRating<=4" name="star-outline"></ion-icon>
</ion-item>
It takes up more space in the HTML, but doesn't require any additional javascript. Here, myRating
is the star value. I tested it for all 11 possible values.
If you have an array like
value = ['star', 'star', 'star', 'star-half', 'star-outline'];
you can use ngFor
to render your HTML like
<ion-icon *ngFor="let icon of icons" [name]="icon"></ion-icon>
or depending on what name
is (property or attribute)
<ion-icon *ngFor="let icon of icons" name="{{icon}}"></ion-icon>
An alternative would be to create a function with switch case or if to return the type of the icon, to clean code html.
html:
<Ion-item>
<Ion-icon [name]="validate(myRating)"> </ion-icon>
</Ion-item>
function:
Validate(e:string): string {
Let res;
if (e> 1){
res="star";
}
else {
res="star-outline";
}
Return result;
}
I've reached this solutions using the tips that you guys provided:
function printRating (rating) {
let max_rate = 5;
let rounded_rating = Math.round(rating);
let array_stars = new Array(max_rate);
array_stars.fill('star-outline');
for(let i=0; i < rounded_rating; i++) {
array_stars[i] = 'star';
if(i === rounded_rating - 1 && rating % 1 !== 0) {
array_stars[i] = 'star-half';
}
}
return array_stars;
}
In my ponent I've associated to a variable the result array
this.stars = this.printRating(this.seller.rating);
And finally in the view I printed based on the result array
<ion-icon *ngFor="let star of stars" name="{{star}}"></ion-icon>
Hope this helps someone!
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