javascript - FB.UIServer._loadedNodes[a.frame] is undefined - Stack Overflow

I'm currently working with the JavaScript SDK for Facebook. The application was based on the appre

I'm currently working with the JavaScript SDK for Facebook. The application was based on the apprequest sending and everything worked great.

After a migration of the server, when I tried to do the apprequest again, the requests died and the console threw me this error:

FB.UIServer._loadedNodes[a.frame] is undefined

Does anyone know how to fix this?

I'm currently working with the JavaScript SDK for Facebook. The application was based on the apprequest sending and everything worked great.

After a migration of the server, when I tried to do the apprequest again, the requests died and the console threw me this error:

FB.UIServer._loadedNodes[a.frame] is undefined

Does anyone know how to fix this?

Share Improve this question edited Feb 8, 2012 at 5:33 phwd 20k5 gold badges52 silver badges78 bronze badges asked Feb 8, 2012 at 5:07 elauriaelauria 1171 gold badge2 silver badges9 bronze badges
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3 Answers 3

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Facebook knows how to funk up stuff! I just got an old all.js from my cache (dated yesterday ) and it works. So download this version, load the SDK from your own server and you are good to go. Hopefully this bug will be fixed soon!

http://triplebeam.nl/fb/en_US_all.js
http://triplebeam.nl/fb/nl_NL_all.js

The links that were posted above are two different versions of the SDK. The English version (v497088) was pushed on January 19:

https://github./fashy/fbtracking/mit/422ee85f0237867a319794f50f16593e0870f3a5#js-sdk/all.beautified.js

and was already old by January 23, replaced with v499725:

https://github./fashy/fbtracking/mit/103c5c60425223d3221838db6f3fd62801a03137#js-sdk/all.beautified.js

So please be wary about using it. Here is the most recent version of the en_US SDK (v505175) before the latest change:

https://raw.github./fashy/fbtracking/1cb10aaed3c72aa7f7758c4927cb14a69909d771/js-sdk/all.js

Here is a diff of the changes that were pushed some time in the last day, if you would like to track down the bug or devise a workaround:

http://diffchecker./07o007R

I'm facing the same issue. I checked for some articles and found a response from Facebook.

Just thought to share here.

http://developers.facebook./bugs/239469969469055?browse=search_4f32336bdb9255544651299

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