I want to create a arrow in leaflet using poly lines of multipolylines whichever suits..
The arrow class should take in following param
baselatitude = base of the arrow where the arrow will be on map
baselongitude = base of the arrow where the arrow will be on map
pointlatitude = the tip of the arrow on the map
pointlongitude = the tip of the arrow on the map
apointlatitude
apointlongitude
bpointlatitude
bpointlongitude
angle = rotation degree
can anyone please provide guidance on creating the arrow using following param . It would be nice to if you can create a leaflet class extension L.arrow
I want to create a arrow in leaflet using poly lines of multipolylines whichever suits..
The arrow class should take in following param
baselatitude = base of the arrow where the arrow will be on map
baselongitude = base of the arrow where the arrow will be on map
pointlatitude = the tip of the arrow on the map
pointlongitude = the tip of the arrow on the map
apointlatitude
apointlongitude
bpointlatitude
bpointlongitude
angle = rotation degree
can anyone please provide guidance on creating the arrow using following param . It would be nice to if you can create a leaflet class extension L.arrow
Share Improve this question asked Nov 11, 2014 at 6:47 ChiefChief 9141 gold badge9 silver badges26 bronze badges 1- What are points a and b? – Codebling Commented Dec 1, 2019 at 9:22
2 Answers
Reset to default 4did that myself for fit my requirement .. pasting in if somebody finds it useful someday feature.geometry.coordinates[0] is the geoJson collection where all the coordinates are retrieved
L.Playback.WindArrowMarker = L.Marker.extend({
initialize: function (startLatLng, options, feature) {
this._min = 99;
this._max = 0;
this._arrowStyleOptions = [
{ color: '#ffff00' },
{ color: '#00ffff' },
{ color: '#00ff00' }];
var ArrowData = feature.geometry.coordinates[0];
var ArrowBaseLon = ArrowData[0];
var ArrowBaseLat = ArrowData[1];
var ArrowPointLat = ArrowData[2];
var ArrowPointLon = ArrowData[3];
var ArrowPointALat = ArrowData[4];
var ArrowPointALon = ArrowData[5];
var ArrowPointBLat = ArrowData[6];
var ArrowPointBLon = ArrowData[7];
var ArrowHeight = ArrowData[8];
var ArrowMagnitude = ArrowData[9];
var ArrowBearing = ArrowData[10];
if (ArrowMagnitude > this._max) this._max = ArrowMagnitude;
if (ArrowMagnitude < this._min) this._min = ArrowMagnitude;
var styleToUse=this._getArrowStyle(ArrowMagnitude);
//Create Arrow structure and assign first value from the playback data
//baseLtlg //PointLtlg
this._arrowbase = L.polyline([[ArrowBaseLat, ArrowBaseLon], [ArrowPointLat, ArrowPointLon]], styleToUse);
//PointLtlg //PointAtLtlg
this._arrowpointA = L.polyline([[ArrowPointLat, ArrowPointLon], [ArrowPointALat, ArrowPointALon]], styleToUse);
//PointLtlg //PointBLtlg
this._arrowpointB = L.polyline([[ArrowPointLat, ArrowPointLon], [ArrowPointBLat, ArrowPointBLon]], styleToUse);
//Call leaflet marker initialization to attach this as marker
L.Marker.prototype.initialize.call(this, [ArrowBaseLat, ArrowBaseLon], {});
//Calculate windspeed
var windspeed = this._calculateWindspeed(ArrowMagnitude, feature.modeldata.Adder, feature.modeldata.Multiplier)
//Attach a popup
this._arrowbase.bindPopup(this.getPopupContent(ArrowBearing, windspeed));
},
_calculateWindspeed: function (magnitude, adder, multiplier) {
return (magnitude - parseFloat(adder)) / multiplier
},
_getArrowStyle: function (magnitude) {
this._arrowMagMed = 7;
this._arrowMagHigh = 10;
if (magnitude > this._arrowMagHigh)
styleToUse = this._arrowStyleOptions[2];
else if (magnitude > this._arrowMagMed)
styleToUse = this._arrowStyleOptions[1];
else
styleToUse = this._arrowStyleOptions[0];
return styleToUse;
},
getPopupContent: function (bearing, windspeed) {
return sprintf("Wind blowing from: %s deg(from North)<br> Wind Speed(m/s): %s", bearing.toFixed(1), windspeed.toFixed(1));
},
addTo: function (map) {
this._arrowbase.addTo(map);
this._arrowpointA.addTo(map);
this._arrowpointB.addTo(map);
},
move: function (windData,transitionTime, modelData) {
var ArrowBaseLon = windData[0];
var ArrowBaseLat = windData[1];
var ArrowPointLat = windData[2];
var ArrowPointLon = windData[3];
var ArrowPointALat = windData[4];
var ArrowPointALon = windData[5];
var ArrowPointBLat = windData[6];
var ArrowPointBLon = windData[7];
var ArrowHeight = windData[8];
var ArrowMagnitude = windData[9];
var ArrowBearing = windData[10];
var styleToUse = this._getArrowStyle(ArrowMagnitude);
//Assign color based on magnitude
this._arrowbase.setStyle(styleToUse);
this._arrowpointA.setStyle(styleToUse);
this._arrowpointB.setStyle(styleToUse);
//Set Base,Apoint,Bpoint LatLongs as they are the ones changing
this._arrowbase.setLatLngs([[ArrowBaseLat, ArrowBaseLon], [ArrowPointLat, ArrowPointLon]])
this._arrowpointA.setLatLngs([[ArrowPointLat, ArrowPointLon], [ArrowPointALat, ArrowPointALon]])
this._arrowpointB.setLatLngs([[ArrowPointLat, ArrowPointLon], [ArrowPointBLat, ArrowPointBLon]])
//Calculate windspeed
var windspeed = this._calculateWindspeed(ArrowMagnitude, modelData.Adder, modelData.Multiplier)
//Check if popup is attached
if (this._arrowbase._popup) {
//Set popup content while moving
this._arrowbase._popup.setContent(this.getPopupContent(ArrowBearing, windspeed));
}
}
});
It would be nice to if you can create a leaflet class extension L.arrow
No: this is not a place where people make things for you. But we can Google things, like Leaflet arrow which leads you directly to Leaflet.PolylineDecorator.
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