I have been trying to do this for a few weeks, Trying to find out how on my own, But I have failed over and over, With little progress.
So if anyone can help me, I will be very thankful.
In advance thank you.
I have been trying to do this for a few weeks, Trying to find out how on my own, But I have failed over and over, With little progress.
So if anyone can help me, I will be very thankful.
In advance thank you.
Share Improve this question edited Nov 11, 2020 at 15:18 peterh 1 asked May 22, 2015 at 1:27 SilverSurfer8484SilverSurfer8484 931 gold badge1 silver badge7 bronze badges 5- Do you need to export a model or an animation ? If it's simply a model, you can export an .obj then [convert it] (github./mrdoob/three.js/blob/master/utils/converters/obj/…) to three.js – George Profenza Commented May 22, 2015 at 18:05
- Just the model, Thanks, That works... But before you answered, I tried opening the model from Cinema 4D in Blender and using the three.js exporting tool of blender, That worked too... And from now on I'm going to be using Blender only ;) Again, Thank you! – SilverSurfer8484 Commented May 24, 2015 at 4:17
- You could try exporting as OBJ or Alembic, load this in with three.js and then export with three.js as GLTFExporter. Then you could load the GLTF anytime. – Markus Zeller Commented Dec 21, 2017 at 19:28
- Might be worth trying Sketchfab's exporter. Once it's in Sketchfab you can mark it as "downloadable" and get a glTF version. – Don McCurdy Commented Mar 6, 2018 at 2:04
- Exporter now in Maxon Labs: labs.maxon/?p=3360 – Don McCurdy Commented Mar 1, 2019 at 19:45
1 Answer
Reset to default 3As of March 2019, Cinema4D now has an official (but experimental) glTF 2.0 exporter: https://labs.maxon/?p=3360
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