I receive (in my angularjs application) from a server a list of directories like this:
['.trash-user',
'cats',
'cats/css',
'cats/images/blog',
'cats/images/gallery']
And I would like to build a javascript variable which looks like this:
[{
label: '.trash-user'},
{label: 'cats',
children: [{
label: 'css'},
{label: 'images',
children: [{
label: 'blog'},
{label: 'gallery'}
]}
]}
}]
The paths are in random order.
Hope somebody has some really elegant solution, but any solution is appreciated!
Edit: Here is my naive approach, I have real trouble with recursion. I could only make level 0 to work:
var generateTree = function(filetree){
console.log('--------- filetree -------');
var model = [];
var paths = [];
for(var i=0;i<filetree.length;i++) {
paths = filetree[i].split('/');
for(var j=0;j<paths.length;++j) {
var property = false;
for(var k=0;k<model.length;++k) {
if (model[k].hasOwnProperty('label') &&
model[k].label === paths[0]) {
property = true;
}
}
if (!property) {
model.push({label: paths[0]});
}
}
}
console.log(model);
};
I receive (in my angularjs application) from a server a list of directories like this:
['.trash-user',
'cats',
'cats/css',
'cats/images/blog',
'cats/images/gallery']
And I would like to build a javascript variable which looks like this:
[{
label: '.trash-user'},
{label: 'cats',
children: [{
label: 'css'},
{label: 'images',
children: [{
label: 'blog'},
{label: 'gallery'}
]}
]}
}]
The paths are in random order.
Hope somebody has some really elegant solution, but any solution is appreciated!
Edit: Here is my naive approach, I have real trouble with recursion. I could only make level 0 to work:
var generateTree = function(filetree){
console.log('--------- filetree -------');
var model = [];
var paths = [];
for(var i=0;i<filetree.length;i++) {
paths = filetree[i].split('/');
for(var j=0;j<paths.length;++j) {
var property = false;
for(var k=0;k<model.length;++k) {
if (model[k].hasOwnProperty('label') &&
model[k].label === paths[0]) {
property = true;
}
}
if (!property) {
model.push({label: paths[0]});
}
}
}
console.log(model);
};
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edited Mar 24, 2015 at 19:33
arcol
asked Mar 24, 2015 at 18:29
arcolarcol
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- 1 "could not get it to work" is not an adequate explanatory statement. – Dai Commented Mar 24, 2015 at 18:31
- 1 This sounds like something you should be doing on the server side, not on the Angular side. – David says Reinstate Monica Commented Mar 24, 2015 at 18:31
- @DavidGrinberg: The same question is valid for the server side too. Let's imagine a node.js application. Game is on:) – arcol Commented Mar 24, 2015 at 18:47
- @Dai: I do not want influence people with my bad approach. And it is not working. I will post eventually my non-working solution in the ing days, if no solution pops up... – arcol Commented Mar 24, 2015 at 18:48
- @arcol Post it now. The solution will almost definitely need recursion – David says Reinstate Monica Commented Mar 24, 2015 at 19:01
2 Answers
Reset to default 6If you want an elegant solution, lets start with a more elegant output:
{
'.trash-user': {},
'cats': {
'css': {},
'images': {
'blog': {},
'gallery': {},
},
},
}
Objects are much better than arrays for storing unique keys and much faster too (order 1 instead of order n). To get the above output, do:
var obj = {};
src.forEach(p => p.split('/').reduce((o,name) => o[name] = o[name] || {}, obj));
or in pre-ES6 JavaScript:
var obj = {};
src.forEach(function(p) {
return p.split('/').reduce(function(o,name) {
return o[name] = o[name] || {};
}, obj);
});
Now you have a natural object tree which can easily be mapped to anything you want. For your desired output, do:
var convert = obj => Object.keys(obj).map(key => Object.keys(obj[key]).length?
{ label: key, children: convert(obj[key]) } : { label: key });
var arr = convert(obj);
or in pre-ES6 JavaScript:
function convert(obj) {
return Object.keys(obj).map(function(key) {
return Object.keys(obj[key]).length?
{ label: key, children: convert(obj[key])} : { label: key };
});
}
var arr = convert(obj);
I'll venture that generating the natural tree first and then converting to the array will scale better than any algorithm working on arrays directly, because of the faster look-up and the natural impedance match between objects and file trees.
JSFiddles: ES6 (e.g. Firefox), non-ES6.
Something like this should work:
function pathsToObject(paths) {
var result = [ ];
// Iterate through the original list, spliting up each path
// and passing it to our recursive processing function
paths.forEach(function(path) {
path = path.split('/');
buildFromSegments(result, path);
});
return result;
// Processes each path recursively, one segment at a time
function buildFromSegments(scope, pathSegments) {
// Remove the first segment from the path
var current = pathSegments.shift();
// See if that segment already exists in the current scope
var found = findInScope(scope, current);
// If we did not find a match, create the new object for
// this path segment
if (! found) {
scope.push(found = {
label: current
});
}
// If there are still path segments left, we need to create
// a children array (if we haven't already) and recurse further
if (pathSegments.length) {
found.children = found.children || [ ];
buildFromSegments(found.children, pathSegments);
}
}
// Attempts to find a ptah segment in the current scope
function findInScope(scope, find) {
for (var i = 0; i < scope.length; i++) {
if (scope[i].label === find) {
return scope[i];
}
}
}
}
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