I’m setting up an iOS environment to run my NativeScript app, but I don’t have a macOS device, so I’m using a virtual machine. After building the .app file and installing it to a iPhone emulator, the app immediately crashes on launch.
Checking the Console.app logs, I see the following errors:
Process: RunningBoardd
memorystatus_control error: MEMORYSTATUS_CMD_CONVERT_MEMLIMIT_MB(0) returned -1 1 (Operation not permitted)
Process: RunningBoardd
app<.nativescript.mycompany((null))>:67094] Memorystatus failed with unexpected error: Operation not permitted (1)
Process: SpringBoard
Snapshot generation request for bundleID: .nativescript.mycompany rejected due to the app being denylisted.
Process: SpringBoard
Scene FBSceneManager/sceneID:.nativescript.mycompany-default update failed: <NSError: 0x600000dfa220; domain: FBSceneErrorDomain; code: 1 ("operation-failed"); "Scene update failed."> {
NSUnderlyingError = <NSError: 0x600000dfc510; domain: FBWorkspaceScene; code: 1; "Client process exited.">;
}
Environment Details:
macOS: Ventura 13.2
Xcode: 15.2
iOS Version: 17.2
Tested Emulators: iPhone SE, iPhone 15 Pro, iPhone 15 Plus
The same project runs successfully in the Android environment without any issues.
Any insights would be greatly appreciated!
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