Please forgive me in advance for being a stoopid noob.
Anyway, I'm trying to make my html5 game play on IE10, but it's not detecting my clicks.
So I research this a bit and find out that instead of understanding what this means:
document.getElementById("answer1").addEventListener("click", wrong, false);
If have to use some crappy proprietary code. Because I am a stoopid noob, I am having problems implementing this.
Here is what I have currently
document.getElementById("answer1").addEventListener("click", wrong, false);
document.getElementById("answer2").addEventListener("click", wrong, false);
document.getElementById("answer3").addEventListener("click", wrong, false);
document.getElementById("answer4").addEventListener("click", wrong, false);
//Stupid IE10 Crap
if (window.navigator.msPointerEnabled) {
document.getElementById("answer1").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer2").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer3").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer4").addEventListener("MSPointerDown", wrong, false);
}
When I run the code on ie10, it still doesn't register my mouse clicks. Am I missing something or doing something incorrectly?
Please assist me.
Please forgive me in advance for being a stoopid noob.
Anyway, I'm trying to make my html5 game play on IE10, but it's not detecting my clicks.
So I research this a bit and find out that instead of understanding what this means:
document.getElementById("answer1").addEventListener("click", wrong, false);
If have to use some crappy proprietary code. Because I am a stoopid noob, I am having problems implementing this.
Here is what I have currently
document.getElementById("answer1").addEventListener("click", wrong, false);
document.getElementById("answer2").addEventListener("click", wrong, false);
document.getElementById("answer3").addEventListener("click", wrong, false);
document.getElementById("answer4").addEventListener("click", wrong, false);
//Stupid IE10 Crap
if (window.navigator.msPointerEnabled) {
document.getElementById("answer1").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer2").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer3").addEventListener("MSPointerDown", wrong, false);
document.getElementById("answer4").addEventListener("MSPointerDown", wrong, false);
}
When I run the code on ie10, it still doesn't register my mouse clicks. Am I missing something or doing something incorrectly?
Please assist me.
Share asked Jan 5, 2013 at 14:18 DonzoDonzo 1711 silver badge5 bronze badges 1- Do you have a link to a demo? IE does support click events, so you shouldn't need MSPointerDown. – David Storey Commented Jan 12, 2013 at 0:13
2 Answers
Reset to default 9Well, I do not why it wasn't working. It's still not working.
But I found a workaround that I thought that I would share. I added the following attributes to CSS of the target DIVs.
background-color:#FFFFFF;
opacity:0;
For some reason, if I give the DIVS a background color and make them totally transparent, the clicks register.
So, I'm done caring about this problem for now.
I hope this helps someone.
On each of those elements, add the css style -ms-touch-action: none;
IE10 seems to expect that on elements you want the Pointer events to interact with, so that it doesn't try to maintain default browser behavior.
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