2024年4月6日发(作者:手机压缩包怎么弄)
文档更新日期:2020-04-29
目录:
一,C4D建模..........................................................................................................................................................4
1-0.C4D界面说明............................................................................................................................................4
1-1.视图控制与物体控制.................................................................................................................................5
1-2.参数化几何体.............................................................................................................................................6
1-3.样条和应用.................................................................................................................................................7
工具组...........................................................................................................................................8
1-5.造型工具组...............................................................................................................................................12
1-6.变形器工具组...........................................................................................................................................14
1-7.样条编辑...................................................................................................................................................23
1-8.多边形编辑...............................................................................................................................................24
1-9.选择...........................................................................................................................................................28
1-10.界面布局.................................................................................................................................................29
1-11.工作平面和捕捉.....................................................................................................................................31
1-12.多边形建模_苹果手机...........................................................................................................................34
1-13.多边形建模_机器人...............................................................................................................................34
1-15.多边形建模_电视摇控器.......................................................................................................................34
1-16.曲面建模.................................................................................................................................................35
二,材质灯光渲染.................................................................................................................................................36
2-1.材质基础...................................................................................................................................................36
1,添加材质...........................................................................................................................................36
2,材质编辑器.......................................................................................................................................36
3,纹理标签...........................................................................................................................................43
4,材质案例与应用...............................................................................................................................45
2-2.纹理贴图...................................................................................................................................................46
1,纹理基础...........................................................................................................................................46
2,程序纹理...........................................................................................................................................46
3,内容浏览器.......................................................................................................................................47
4,菲涅耳定律.......................................................................................................................................47
2-3.灯光基础和照明.......................................................................................................................................48
2-3.1灯光基础........................................................................................................................................48
2-3.2灯光属性........................................................................................................................................48
2-4.摄像机.......................................................................................................................................................50
2-5.环境...........................................................................................................................................................52
2-6.渲染...........................................................................................................................................................53
1,渲染工具栏.......................................................................................................................................53
2,渲染设置...........................................................................................................................................53
2.1 输出..........................................................................................................................................53
2.2 抗锯齿......................................................................................................................................53
2.3 全局光照..................................................................................................................................59
2.4 环境吸收..................................................................................................................................60
2.5 物理..........................................................................................................................................62
2.6 材质覆写..................................................................................................................................62
3
,渲染设置预设...................................................................................................................................62
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4,图片查看器.......................................................................................................................................63
5,分层渲染...........................................................................................................................................63
6,渲染案例与应用...............................................................................................................................63
2-7.反光板和各向异性...................................................................................................................................64
翡翠材质...........................................................................................................................................65
2-9.透明玻璃材质...........................................................................................................................................65
2-10.高反射金属.............................................................................................................................................65
2-11.焦散.........................................................................................................................................................66
材质.............................................................................................................................................68
2-13.层管理.....................................................................................................................................................68
4D标签...................................................................................................................................69
2-15.场次系统.................................................................................................................................................71
三,动画.................................................................................................................................................................76
3-1.动画基础..................................................................................................................................................76
3-2.时间线窗口...............................................................................................................................................78
3-3.函数曲线..................................................................................................................................................82
四,运动图形.........................................................................................................................................................86
4-1.克隆...........................................................................................................................................................86
4-3.效果器.......................................................................................................................................................89
4-4.随机效果器...............................................................................................................................................89
4-5.矩阵、分裂和实例...................................................................................................................................90
4-6.文本、追踪对象和运动样条...................................................................................................................91
4-7.挤压变形器和多边形FX.........................................................................................................................91
4-9.简易效果器...............................................................................................................................................93
4-10.延迟效果器.............................................................................................................................................93
4-11.公式效果器和继承效果器.....................................................................................................................93
4-12.着色效果器.............................................................................................................................................94
4-14.样条、目标、时间、体积效果器.........................................................................................................95
4-15.步幅效果器和其它效果器.....................................................................................................................97
4-16.运动图形其他变形知识.........................................................................................................................98
4-17.运动图形其他材质知识.......................................................................................................................100
五,动力学...........................................................................................................................................................103
5-1.刚体和力场.............................................................................................................................................103
5-4.柔体.........................................................................................................................................................106
5-4.2动力学 - 连接器................................................................................................................................107
5-5.布料..........................................................................................................................................................111
5-6.毛发.........................................................................................................................................................115
5-7.多边形毛发材质.....................................................................................................................................119
5-8.毛发标签.................................................................................................................................................120
六,XPresso表达式............................................................................................................................................121
6-1. XPresso使用基本步骤:......................................................................................................................121
6-2.节点说明与应用.....................................................................................................................................121
七,骨骼...............................................................................................................................................................123
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