I am using ArcGIS API for Javascript 3.21. I have a function inside of the require(). I want the function to be called when a button is clicked, but the button is outside the require().
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="//js.arcgis/3.7/js/esri/css/esri.css">
<style>
html, body, #map {
height: 100%;
width: 100%;
margin: 1;
padding: 1;
}
</style>
<script src="//js.arcgis/3.7/"></script>
<script>
var map;
require([
"esri/map",
"esri/geometry/Point",
"esri/symbols/SimpleMarkerSymbol",
"esri/graphic",
"esri/layers/GraphicsLayer",
"dojo/domReady!"
], function(
Map, Point, SimpleMarkerSymbol, Graphic, GraphicsLayer
) {
map = new Map("map", {
basemap: "gray",
center: [10,10],
zoom: 3
});
map.on("load", function() {
var graphicslayer = new GraphicsLayer();
map.addLayer(graphicslayer);
});
function hello(){
alert("hello,world!");
}
});
</script>
</head>
<body>
<button type="submit"class="searchButton"onclick="hello()">Search</button>
<div id="map"></div>
</body>
</html>
I can't call hello() in onclick="hello()" because hello() is inside the require().
I am using ArcGIS API for Javascript 3.21. I have a function inside of the require(). I want the function to be called when a button is clicked, but the button is outside the require().
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="//js.arcgis./3.7/js/esri/css/esri.css">
<style>
html, body, #map {
height: 100%;
width: 100%;
margin: 1;
padding: 1;
}
</style>
<script src="//js.arcgis./3.7/"></script>
<script>
var map;
require([
"esri/map",
"esri/geometry/Point",
"esri/symbols/SimpleMarkerSymbol",
"esri/graphic",
"esri/layers/GraphicsLayer",
"dojo/domReady!"
], function(
Map, Point, SimpleMarkerSymbol, Graphic, GraphicsLayer
) {
map = new Map("map", {
basemap: "gray",
center: [10,10],
zoom: 3
});
map.on("load", function() {
var graphicslayer = new GraphicsLayer();
map.addLayer(graphicslayer);
});
function hello(){
alert("hello,world!");
}
});
</script>
</head>
<body>
<button type="submit"class="searchButton"onclick="hello()">Search</button>
<div id="map"></div>
</body>
</html>
I can't call hello() in onclick="hello()" because hello() is inside the require().
Share Improve this question asked Aug 14, 2017 at 3:02 ccproccpro 557 bronze badges 1- en.wikipedia/wiki/Unobtrusive_JavaScript – zzzzBov Commented Aug 14, 2017 at 3:06
4 Answers
Reset to default 4Your hello function is scoped to the require function. You want to scope it to the global object, which is the window object in your case. So either:
function hello(){
alert("hello,world!");
}
window.hello = hello;
or directly
window.hello = function(){
alert("hello,world!");
}
But you could also bind your hello function to the click event of your object directly in javascript; you don't have to widen the scope of your function. There is likely methods to do so in the dojo library. A direct javascript way could be something like
var myButton = document.querySelectorAll("button.searchButton")[0];
if (myButton) {
myButton.addEventListener("click", hello);
}
any function inside require({....}), will NOT be visible to onclick='xxx('bbb')'
You have 2 choice:
1) move this function outside require({....})
2) if the function has to be inside require({....}), then you have to make it as global function by ( as @Nicolas said)
window.xxx = function(bbb){
alert(bbb);
}
You could also use the dojo module "On" :
Add this to your require init :
require([...,"dojo/on",...], function(...,on,...) {
Now code your event handler (assuming you add an id to your button) :
<button type="submit" class="searchButton" id="searchButton">Search</button>
on(dojo.byId('searchButton'), 'click', function(evt) {
alert('hello');
});
you can't call a function inside a require to use later, because hello function is inside an anonymous function, which require function runs once, and it's not possible to recover what is inside of require function.
so, hello must be outside from require stament if u want call hello whenever you need it.
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