2024年1月18日发(作者:)
2048python代码
以下是使用Python语言编写的2048游戏代码:
```python
import random
# 创建游戏棋盘
def create_board():
board = [[0] * 4 for _ in range(4)]
return board
# 在棋盘上随机生成一个新的数字
def generate_number(board):
empty_cells = [(i, j) for i in range(4) for j in range(4)
if board[i][j] == 0]
if empty_cells:
row, col = (empty_cells)
board[row][col] = ([2, 4])
# 显示游戏界面
def display_board(board):
for row in board:
for cell in row:
print(f"{cell:4}", end="")
print()
# 移动棋盘上的数字
def move(board, direction):
if direction == "up":
board = transpose(board)
board = slide(board)
board = transpose(board)
elif direction == "down":
board = transpose(board)
board = reverse(board)
board = slide(board)
board = reverse(board)
board = transpose(board)
elif direction == "left":
board = slide(board)
elif direction == "right":
board = reverse(board)
board = slide(board)
board = reverse(board)
return board
# 将棋盘转置
def transpose(board):
return [list(row) for row in zip(*board)]
# 将棋盘逆序
def reverse(board):
return [row[::-1] for row in board]
# 滑动棋盘上的数字
def slide(board):
for i in range(4):
row = board[i]
row = [cell for cell in row if cell != 0]
row += [0] * (4 - len(row))
board[i] = row
return board
# 合并棋盘上相邻的相同数字
def merge(board):
for i in range(4):
row = board[i]
for j in range(3):
if row[j] == row[j + 1] and row[j] != 0:
row[j] *= 2
row[j + 1] = 0
return board
# 判断游戏是否结束
def is_game_over(board):
for row in board:
if 2048 in row:
return True
for i in range(4):
for j in range(4):
if board[i][j] == 0:
return False
if i < 3 and board[i][j] == board[i + 1][j]:
return False
if j < 3 and board[i][j] == board[i][j + 1]:
return False
return True
# 游戏主循环
def main():
board = create_board()
generate_number(board)
generate_number(board)
display_board(board)
while not is_game_over(board):
direction = input("请输入移动方向(上/下/左/右): if direction in ["上", "下", "左", "右"]:
board = move(board, direction_map[direction])
generate_number(board)
")
display_board(board)
else:
print("无效的移动方向!")
print("游戏结束!")
direction_map = {
"上": "up",
"下": "down",
"左": "left",
"右": "right"
}
if __name__ == "__main__":
main()
```
请注意,此代码仅实现了基本的2048游戏逻辑,可能并不完整或优化。您可以根据个人需求进行修改和扩展。
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